Narrative Design & Writing
With over 10 years’ experience writing professionally I know a great story. While working as a PR & Marketing Coordinator at Outpost VFX I supported the launch of shows like Star Trek: Picard and House of the Dragon, writing press releases, articles, interviews and social media. I have industry experience as a games journalist, starting my career as a Sub Editor for 360 Magazine and Retro Gamer, and freelanced for titles including Nintendo Insider and GamesRadar. Since 2024, I've been studying a Master's Degree in Indie Game Development specialising in narrative design and game writing.
About Me

Skills & Experience
Projects
What I've worked on
Education & Qualifications
2025
Advanced Narrative Design
Into Games Certificate
Learned narrative design and scriptwriting techniques from seasoned narrative designer Kim MacAskill. In this three week course I learned how to create industry standard character and location bios, dialogue triggers and systems, cinematics, and more.
2024-2026
MA Indie Game Development
Falmouth University
Developed game prototypes independently, and in a team, using both Unity and Unreal Engine. Created projects using Ink, Yarn Spinner and Twine, and learned more about narrative design documentation. Received a distinction in my first year.
2009-2011
FdA Journalism
University of the Arts London
Studying journalism taught me the fundamentals of good storytelling and how to work under pressure to strict print deadlines. While at UAL, I had a regular column in my student newspaper, writing games reviews and features.